can anyone tell me how they set up materials with low glossyness n still prevent noise from affecting the materials, its very hard to achieve
Announcement
Collapse
No announcement yet.
subdivision question
Collapse
X
-
Re: subdivision question
Even if you've set a high subd. value for the material the final result depends on the "Image Sampler" subdivision settings.
See more ifo at spot3d.com http://www.spot3d.com/vray/help/150S...agesampler.htm
-
Re: subdivision question
but what i have learnt from vray is that different materials react differently, if i increase subdivisions am increasing render times, which i always try to avoid, but with the material setting for a particular material is there no other way to control the reflectivity n shine n not require a high subdivision?
Comment
-
Re: subdivision question
My man, you can't have your cake and eat it too.
If you want a good quality
Good quality = higher settings = longer render times.
That's why most people use low settings for testing and high settings for final render.
Comment
-
Re: subdivision question
You can find settings that work for you time wise and quality wise. So you'll get decent quality in reasonable time.
Comment
Comment