Perhaps a silly question but how do you create a new colour and say apply a slight reflection. I can't see anything suitable in the presets. The tutorials on materials for 3.4 doesnt seem to cover this basic task.
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Perhaps I am misunderstanding your question, but what you might be looking for is simply changing the value of the Reflect parameter. See https://docs.chaosgroup.com/display/...RDF-Reflection for more info.
Kind regards,
PeterPeter Chaushev
V-Ray for SketchUp | V-Ray for Rhino | Product Owner
www.chaos.com
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Keep in mind that when adding additional layers their order matters - top-most layer in the material settings is rendered as the outer-most.
There is also a difference in the render results between adding an additional reflective layer and using the VRayBRDF's Reflection parameters.
Kind regards,
PeterPeter Chaushev
V-Ray for SketchUp | V-Ray for Rhino | Product Owner
www.chaos.com
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Originally posted by grain View PostPerhaps a silly question but how do you create a new colour and say apply a slight reflection. I can't see anything suitable in the presets. The tutorials on materials for 3.4 doesnt seem to cover this basic task.
The easiest way to do that is:
> Create a 'Generic' material
> Choose a color in the 'Diffuse' slot
> Set the 'Reflect' color to something bright (close to white)
> Make sure that 'Use Fresnel' is enabled (it is by default)
That's all. If a blurrier reflections are needed:
> Set the 'Reflection Glossiness' value to something smaller than 1.0 like 0.8 for example. It isn't recommend to go lower than 0.5 with the glossiness.
There are a couple of library materials that will also work. One example is the following:
> Plastic_Simple_Shiny_Gray > Create it and change the 'Diffuse' color to your liking
Hope that helps.
Regards,
Konstantin
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