I rendered the same scene in all three configurations with the following results:
CPU: 42 seconds
GPU: 1:25 seconds
CPU+GPU: 3:35 and then hangs while displaying "Number of rays per pixel changed to 64, total number of samples is zero"
Is this normal? Am I doing something wrong?
CPU: Intel Xeon E5-2670 @2.60GB (2 processors)
GPU: Nvidia GTX 1070
CPU: 42 seconds
GPU: 1:25 seconds
CPU+GPU: 3:35 and then hangs while displaying "Number of rays per pixel changed to 64, total number of samples is zero"
Is this normal? Am I doing something wrong?
CPU: Intel Xeon E5-2670 @2.60GB (2 processors)
GPU: Nvidia GTX 1070
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