When I create a proxy, I need to create a multi-Material Where I can connect materials to this geometry.
Usually, you always need to change the texture tiling to correctly combine with UV mapping in the proxy.
Now this is done in the material settings, you need to check each map (a lot), while the material in the preview will be forced to be displayed is not clear (deranged scale).
In the settings of the materials of SketchUp, you can increase the size of the texture, but this does not solve the problem of incorrect preview. And it is impossible to make two or more tiling for the same texture on different proxies.
Is there something similar like the handmade screenshot, the solution? If not , you have to invent it.
Usually, you always need to change the texture tiling to correctly combine with UV mapping in the proxy.
Now this is done in the material settings, you need to check each map (a lot), while the material in the preview will be forced to be displayed is not clear (deranged scale).
In the settings of the materials of SketchUp, you can increase the size of the texture, but this does not solve the problem of incorrect preview. And it is impossible to make two or more tiling for the same texture on different proxies.
Is there something similar like the handmade screenshot, the solution? If not , you have to invent it.
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