There is a lonely post on this Whishlist section asking about CAMERA CLIPPING feature for VfS.
There was no replies...
Is there some trick to render bathroom placing camera behind the wall clipping this wall for camera (NOT FOR GI OR REFLECTION). Or.. maybe it could realized using some material of object options (like [V] Hide from Camera - Not for GI).
Just cutting this wall using Zorro2 plugin for example allowing sunlight pass though this hole in a wall and this wall disappear in a mirror (of course it is
Trying to get some results using Refraction Layer with IOR = 1 and Affect Shadows check box disabled. Works in case of Camera-GI, but not reflection... (
+1 for Camera clipping
P.S. Maybe some of you, guys know some trick could perform my idea easy without tons of pors processing composition manipulations?
There was no replies...
Is there some trick to render bathroom placing camera behind the wall clipping this wall for camera (NOT FOR GI OR REFLECTION). Or.. maybe it could realized using some material of object options (like [V] Hide from Camera - Not for GI).
Just cutting this wall using Zorro2 plugin for example allowing sunlight pass though this hole in a wall and this wall disappear in a mirror (of course it is
Trying to get some results using Refraction Layer with IOR = 1 and Affect Shadows check box disabled. Works in case of Camera-GI, but not reflection... (
+1 for Camera clipping
P.S. Maybe some of you, guys know some trick could perform my idea easy without tons of pors processing composition manipulations?
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