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Any support for movable objects?

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  • Any support for movable objects?

    Hi,

    Does V-Ray for Unreal support movable/changeable objects?
    I would like the flexibility to open doors, move furniture and change materials at run time (i.e. in the finished packaged project).

    Many thanks
    Graham
    Graham Macfarlane
    3D Studio Max, Vray and motion graphics specialist
    Elyarch Ltd - London UK

  • #2
    Hi, Graham

    Currently V-Ray for Unreal doesn't work in a packaged game, meaning you cannot get a V-Ray render from inside a game. You can still package a project with imported vrscenes, with V-Ray materials and lights, but the packaged project will use Unreal's renderer. You can use Unreal's sequencer to render out animated objects using V-Ray, swapping materials is not yet supported.

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

    Comment


    • #3
      Hi Alexander,

      Thank you for your reply.
      Am I correct in assuming that V-Ray for Unreal is not intended for baking light maps then?

      Please note: I am not intending to run a packaged game and then start creating still image V-Ray renders from it.
      I was instead hoping that I could bake light maps in Unreal using V-Ray’s superior rendering and then proceed to package the game as normal.

      Many thanks
      Graham
      Graham Macfarlane
      3D Studio Max, Vray and motion graphics specialist
      Elyarch Ltd - London UK

      Comment


      • #4
        Hi, Graham

        I am sorry that I misunderstood your question. You can bake lightmaps with V-Ray. You can check the docs here for more information: V-Ray Bake.

        Best regards,
        Alexander
        Alexander Atanasov

        V-Ray for Unreal & Chaos Vantage QA

        Chaos

        Comment


        • #5
          Thank you, Alexander.

          Looking at the information on that “V-Ray Bake” page, it appears to suggest that movable objects are not supported, but it is not very explicit about it being a serious limitation.

          Quote from page:
          “Please check the following before V-Ray Bake:
          * Set all Actors and Light in level to Static”




          1) Is this limitation something that can be worked around or will movable lights/actors cause problems or crashes? (I can’t test it myself as trial ran out months ago)

          2) Do you know if movable object support will appear in a future version or are there technical reasons that prevent its implementation?

          Many thanks
          Graham
          Graham Macfarlane
          3D Studio Max, Vray and motion graphics specialist
          Elyarch Ltd - London UK

          Comment

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