When ever you setup a render resolution inside the VraySettings (example 640*480) it does not match the render resolution from the VrayFrameBuffer.
I still couldn't figure out how to resolve this issue and how to let Urneal & Vray know to use for example a maximum resolution from 640x480 when starting the render engine.
All I can see so far, are the VrayRender Settings, in which I set the resolution to 640x480.
However.. when I click render, my resolution bumps up to 1400xxxxx pixels... I don't know from where this resolution is coming from.
Can you please clarify?
thanks
I still couldn't figure out how to resolve this issue and how to let Urneal & Vray know to use for example a maximum resolution from 640x480 when starting the render engine.
All I can see so far, are the VrayRender Settings, in which I set the resolution to 640x480.
However.. when I click render, my resolution bumps up to 1400xxxxx pixels... I don't know from where this resolution is coming from.
Can you please clarify?
thanks
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