My first attempt to bake a simple scene. Confused and need some more clarification.
On the right, you see the scene file with Vray rendered. That's the quality I am trying to achieve after baking.
On the left, you see the Unreal Viewport after I was baking the Scene with Vray.
Soooo... this is it?
Is this the maximum quality I would get out from the Unreal Engine after baking my Vray Render?
Question:
I was hoping to see the exact same result in the Unreal Viewport (matching the result from the Vray Frame Buffer) after Baking!
Or was this just a dream that will not come true?
Or am I missing something important here to switch/load the baked Unreal Scene?
On the right, you see the scene file with Vray rendered. That's the quality I am trying to achieve after baking.
On the left, you see the Unreal Viewport after I was baking the Scene with Vray.
Soooo... this is it?
Is this the maximum quality I would get out from the Unreal Engine after baking my Vray Render?
Question:
I was hoping to see the exact same result in the Unreal Viewport (matching the result from the Vray Frame Buffer) after Baking!
Or was this just a dream that will not come true?
Or am I missing something important here to switch/load the baked Unreal Scene?
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