As demonstrated in the webinar, when starting the light baking process you're presented with a single large texture image rendering over time (4kx2k in the webinar example). This can be stopped by clicking the Red "Stop" button, or canceled by closing the window.
Problem, when I start my light baking process I am presented with a single large texture image rendering, then when its complete another one starts at 1kx1k, then another one, then another one, after clicking the Red "Stop" button, it stops that current window, but another one starts, rinse and repeat. Had to cancel because I am uncertain how long it will continue. There is no indication how many times this process will repeat. Is there an option to only use a single large texture for light baking? My settings are pretty identical to the webinar. But my scene is much larger. Interior restaurant.
Problem, when I start my light baking process I am presented with a single large texture image rendering, then when its complete another one starts at 1kx1k, then another one, then another one, after clicking the Red "Stop" button, it stops that current window, but another one starts, rinse and repeat. Had to cancel because I am uncertain how long it will continue. There is no indication how many times this process will repeat. Is there an option to only use a single large texture for light baking? My settings are pretty identical to the webinar. But my scene is much larger. Interior restaurant.
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