Hi,
After importing my scene into Unreal the lighting looks a lot different to what I'm getting in Max, so I've had a check and all of the intensities and values are different in Unreal. I have a mix of IES and Vray lights, and not one of the lights has the same value as Max.
Is this expected behaviour, and if so, what am I supposed to do in order to accurately match what I get in Max, other than trial and error??
Any feedback will be much appreciated.
Thanks, Michael.
After importing my scene into Unreal the lighting looks a lot different to what I'm getting in Max, so I've had a check and all of the intensities and values are different in Unreal. I have a mix of IES and Vray lights, and not one of the lights has the same value as Max.
Is this expected behaviour, and if so, what am I supposed to do in order to accurately match what I get in Max, other than trial and error??
Any feedback will be much appreciated.
Thanks, Michael.
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