Hello,
I could get a VrayScene from 3dsMax working.
(it imports everything in single pieces, but it works)
I did also a test with an human eye as a vrscene from Maya.
This did not work. The same scene loaded into 3dsMax worked.
- Is there a limitation in UE4 for Maya vrscenes?
- Which else are the general known limitations: are all kinds of materials like VrayfastSSS, Blendmaterial compatible in vray UE4?
- Do I have to bake all input maps also for vrayScenes? (texture compositing nodes, ramps etc. when imported as vrscene)
Thanks
I could get a VrayScene from 3dsMax working.
(it imports everything in single pieces, but it works)
I did also a test with an human eye as a vrscene from Maya.
This did not work. The same scene loaded into 3dsMax worked.
- Is there a limitation in UE4 for Maya vrscenes?
- Which else are the general known limitations: are all kinds of materials like VrayfastSSS, Blendmaterial compatible in vray UE4?
- Do I have to bake all input maps also for vrayScenes? (texture compositing nodes, ramps etc. when imported as vrscene)
Thanks
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