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Very good work regardless guys! Could this be used in production renders also or is it only in the working environment? Its my understanding RT isnt really for production but just to speed up feedback in the view port?
BTW recently looked at iray... It's painfully slow with refractions on 4 quadro cards. In demo, called "car" there were some spotlights with direct shadows inside the interior (scene were lit with only one hdri). So the only soft shadows were under the car...
Other demos - well looked like a hardware viewport preview. Very strange materials.
Also there's no support for importance sampling. Hehe.
No scenes which can demostrate caustics.
P.S. Support only mia material. You can't write custom shaders. Will be released later in january. Still no connectors to max/maya/xsi
I just can't seem to trust myself
So what chance does that leave, for anyone else?
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