I haven't tried VRay RT yet, but I have a few questions:
1. Can VRay RT save out image sequences based on a camera path? For example if I have a camera that is 300 frames, can VRay RT follow this camera and save out 300 frames as an image sequence? Much faster then using the usual rendering technique?
2. I've been seeing videos of VRay RT and GPU rendering as a coming soon option. Im sure this will be an update to VRay RT, is that correct? If so, will it cost? I don't want to buy VRay RT right now then find out a new version that is GPU supported comes out next month and I must buy it again.
3. I have two machines, is it possible to use both machines to display VRay RT information? Like distributing rendering does?
4. Can VRay RT use pre-calc files? For example I have a irradiance map saved as a file, can VRay RT use this map to speed up displaying the animation? Especially if its only following a camera path?
Thanks!!
1. Can VRay RT save out image sequences based on a camera path? For example if I have a camera that is 300 frames, can VRay RT follow this camera and save out 300 frames as an image sequence? Much faster then using the usual rendering technique?
2. I've been seeing videos of VRay RT and GPU rendering as a coming soon option. Im sure this will be an update to VRay RT, is that correct? If so, will it cost? I don't want to buy VRay RT right now then find out a new version that is GPU supported comes out next month and I must buy it again.
3. I have two machines, is it possible to use both machines to display VRay RT information? Like distributing rendering does?
4. Can VRay RT use pre-calc files? For example I have a irradiance map saved as a file, can VRay RT use this map to speed up displaying the animation? Especially if its only following a camera path?
Thanks!!
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