Hi,
Just testing VrayRT and am running into a couple of errors.
1. I've notice VrayRT isn't using GI Depth and Tracing depth. OpenCL works correctly.
2. When using CUDA I get the api error 999 and crashes the standalone Vray.
Running Vray 2.30.02 on Windows 7 64bit.
I've only tested it on one scene so its possible the scene is the cause.
cheers
Just testing VrayRT and am running into a couple of errors.
1. I've notice VrayRT isn't using GI Depth and Tracing depth. OpenCL works correctly.
2. When using CUDA I get the api error 999 and crashes the standalone Vray.
Running Vray 2.30.02 on Windows 7 64bit.
I've only tested it on one scene so its possible the scene is the cause.
cheers
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