Announcement

Collapse
No announcement yet.

Bug in handling bitmap alpha channel

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Bug in handling bitmap alpha channel

    Hi,

    i just found a bug in Vray GPU Next. I'm using a tga file with alpha channel as input for a blend material map. To use the alpha channel as my map i switch the "RGB Channel Output" to "Alpha as Gray" in my texture. This procedure works fine with Vray Next but Vray GPU Next does not handle this correct. To get the same behaviour in Vray GPU Next i have to use a simple black/white map as a texture in my map slot.

    Hope you understand what i mean. Here are some screenshots of my setup.

    Best regards,
    Ralf
    Attached Files

  • #2
    Hey Ralf,

    Can you send me the scene?
    If it was that easy, it would have already been done

    Peter Matanov
    Chaos

    Comment


    • #3
      Hi Peter,

      i just send you an email with my scene.

      Best regards,
      Ralf

      Comment


      • #4
        Any news about that?
        On V-Ray 5 GPU there ist still such a problem.
        On V-Ray GPU "Mono output" switch of VrayBitmap is ignored. On CPU is ok.
        Click image for larger version

Name:	GPU alphajpg.jpg
Views:	153
Size:	160.7 KB
ID:	1125546Click image for larger version

Name:	CPU alpha.jpg
Views:	126
Size:	193.6 KB
ID:	1125547

        Comment


        • #5
          Originally posted by Mnietek2707 View Post
          Any news about that?
          On V-Ray 5 GPU there ist still such a problem.
          On V-Ray GPU "Mono output" switch of VrayBitmap is ignored. On CPU is ok.
          Your case is different from the above. It's an export problem with Mix map explicitly. Logged as VMAX-11455, it will be fixed for the next release.
          If it was that easy, it would have already been done

          Peter Matanov
          Chaos

          Comment


          • #6
            I think there is a problem with V-Ray GPU and its handling of "Mono output" switch.
            For instance this setup doesn't work on GPU (preview in Slate is OK but render is wrong)

            Click image for larger version

Name:	alpha.jpg
Views:	105
Size:	83.9 KB
ID:	1125753:

            Comment


            • #7
              This will be fixed for the next release too.
              If it was that easy, it would have already been done

              Peter Matanov
              Chaos

              Comment

              Working...
              X