When trying to use a Substance 2 Node in Vray Next 2.1 GPU mode, the material is slow to render, bogs down the ipr, and renders incorrectly compared to the CPU render of the same materal. See attached.
My specs: 1950x Threadripper and 4x Nvidia Titan Xp.
Is there any workaround to getting this work? Is baking out texture maps and linking them manually still the only way to use substance for Vray GPU.
My specs: 1950x Threadripper and 4x Nvidia Titan Xp.
Is there any workaround to getting this work? Is baking out texture maps and linking them manually still the only way to use substance for Vray GPU.
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