Hey guys, I’m experiencing a weird issue with GPU and bucket rendering. I am getting a discrepancy in buckets. All textures are mapped appropriately and when doing IPR or progressive, its fine.
I’m running Vray or max - update 3 , 3ds max 2020 -
Ive tried RTX with just GPU’s - 1080ti and a Titan RTX
Ive tried Cuda with all gpus and CPU
Last test could be just CPU on Next but I really dont want to go that route..
THoughts?
I’m running Vray or max - update 3 , 3ds max 2020 -
Ive tried RTX with just GPU’s - 1080ti and a Titan RTX
Ive tried Cuda with all gpus and CPU
Last test could be just CPU on Next but I really dont want to go that route..
THoughts?
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