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Limited Maxscript Properties in V-Ray GPU

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  • Limited Maxscript Properties in V-Ray GPU

    When i showproperties for Vray GPU I get a small fraction of what I do with V-Ray standard. I need to change the VFB output filepath/filenames through maxscript but can only access those functions outside of GPU. Is there an issue with my install?

    Here's my output:
    Code:
    V_Ray_GPU_Next__update_3_2:V_Ray_GPU_Next__update_ 3_2
    .rt_settings_ui_view : integer
    .traceDepth : integer
    .gi : boolean
    .gi_depth : integer
    .cpu_bundleSize : integer
    .cpu_raysPerPixel : integer
    .progressive_raysPerPixel : boolean
    .coherentTracing : boolean
    .lowGPUThreadPriority (Low_GPU_thread_priority) : boolean
    .undersampling : integer
    .showStatistics : boolean
    .aa_showMask : boolean
    .aa_threshold : float
    .overrideMtl_on : boolean
    .overrideMtl_mtl : material
    .overrideMtl_excl_type (overrideMtl_ExclType) : integer
    .overrideMtl_excl_objectIDs : string
    .overrideMtl_excl_layers : string array
    .vrscene_on : boolean
    .vrscene_fileName : filename
    .vrscene_dontRender : boolean
    .max_render_time : float
    .max_paths_per_pixel : integer
    .sampler_type : integer
    .stereo_type : integer
    .output_layout : integer
    .stereo_swapLR : boolean
    .stereo_eye_distance : worldUnits
    .stereo_focus : integer
    .geometry_proxies : boolean
    .geometry_xrefs : boolean
    .geometry_particles : boolean
    .geometry_displacement : boolean
    .geometry_motionBlur : boolean
    .engine_type : integer
    .opencl_textureSize : integer
    .opencl_resizeTextures : integer
    .opencl_textureFormat : integer
    .opencl_bundleSize : integer
    .opencl_raysPerPixel : integer
    .bundleSize : integer
    .raysPerPixel : integer
    .ipr_raysPerPixel (iprRaysPerPixel) : integer
    .distributed_rendering : boolean
    .inproc_rendering (In_process_rendering) : boolean
    .warn_unsupported : boolean
    .warn_nonPhysical : boolean
    .msg_delay : float
    .autoupdate_bitmaps : boolean
    .use_32bit_buffer (Use_32_bit_frame_buffer) : boolean
    .top_merge_angle : angle
    .bottom_merge_angle : angle
    .pole_merge_method : integer
    .stereo_followHeadset (Follow_VR_headset) : boolean
    .fitToVFB (fit_to_vfb) : boolean
    .enable_cpu_interop : boolean
    .filter_size : float
    .ipr_forceBruteForceGI : boolean
    .vrControllerLTouch : Interface
    .vrControllerRTouch : Interface
    .vrControllerRemote : Interface
    .vrControllerXBox : Interface
    .V_Ray_settings

  • #2
    Hi the parameters that V-Ray GPU shares with V-Ray are grouped in the
    Code:
    .V_Ray_settings
    property.
    Code:
    showproperties yourVRayGPUinstance.V_Ray_settings
    would reveal them.

    Best regards,
    Alexander
    Alexander Kazandzhiev
    V-Ray for 3ds Max developer

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