When i showproperties for Vray GPU I get a small fraction of what I do with V-Ray standard. I need to change the VFB output filepath/filenames through maxscript but can only access those functions outside of GPU. Is there an issue with my install?
Here's my output:
Here's my output:
Code:
V_Ray_GPU_Next__update_3_2:V_Ray_GPU_Next__update_ 3_2 .rt_settings_ui_view : integer .traceDepth : integer .gi : boolean .gi_depth : integer .cpu_bundleSize : integer .cpu_raysPerPixel : integer .progressive_raysPerPixel : boolean .coherentTracing : boolean .lowGPUThreadPriority (Low_GPU_thread_priority) : boolean .undersampling : integer .showStatistics : boolean .aa_showMask : boolean .aa_threshold : float .overrideMtl_on : boolean .overrideMtl_mtl : material .overrideMtl_excl_type (overrideMtl_ExclType) : integer .overrideMtl_excl_objectIDs : string .overrideMtl_excl_layers : string array .vrscene_on : boolean .vrscene_fileName : filename .vrscene_dontRender : boolean .max_render_time : float .max_paths_per_pixel : integer .sampler_type : integer .stereo_type : integer .output_layout : integer .stereo_swapLR : boolean .stereo_eye_distance : worldUnits .stereo_focus : integer .geometry_proxies : boolean .geometry_xrefs : boolean .geometry_particles : boolean .geometry_displacement : boolean .geometry_motionBlur : boolean .engine_type : integer .opencl_textureSize : integer .opencl_resizeTextures : integer .opencl_textureFormat : integer .opencl_bundleSize : integer .opencl_raysPerPixel : integer .bundleSize : integer .raysPerPixel : integer .ipr_raysPerPixel (iprRaysPerPixel) : integer .distributed_rendering : boolean .inproc_rendering (In_process_rendering) : boolean .warn_unsupported : boolean .warn_nonPhysical : boolean .msg_delay : float .autoupdate_bitmaps : boolean .use_32bit_buffer (Use_32_bit_frame_buffer) : boolean .top_merge_angle : angle .bottom_merge_angle : angle .pole_merge_method : integer .stereo_followHeadset (Follow_VR_headset) : boolean .fitToVFB (fit_to_vfb) : boolean .enable_cpu_interop : boolean .filter_size : float .ipr_forceBruteForceGI : boolean .vrControllerLTouch : Interface .vrControllerRTouch : Interface .vrControllerRemote : Interface .vrControllerXBox : Interface .V_Ray_settings
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