I feel like this issue comes up about once a year. Got a scene that just won't batch render past 20 or so frames at a time before crashing with a Cuda Error 700 message. Quite frustrating in this scene as I have dynamic objects that can't be cached so if I restart my render there's a jump in the objects as the simulation is different. Basically I need the shot to render start to finish in one go.
Don't seem to be anywhere near the memory limit of my cards when rendering so it isn't that. This might be happening on other scenes as well but I don't actually have time to check at the moment.
Found another post that recommended using DDU to uninstall and reinstall to the latest Nvidia driver which I've done, hasn't fixed the problem.
Currently trying to archive the scene so I can upload if needed.
Running latest recommended driver 457.09
Vray 5 for Maya hotfix 1
Windows 10 64bit
Maya 2020.2
Rendering with 1080tis
Don't seem to be anywhere near the memory limit of my cards when rendering so it isn't that. This might be happening on other scenes as well but I don't actually have time to check at the moment.
Found another post that recommended using DDU to uninstall and reinstall to the latest Nvidia driver which I've done, hasn't fixed the problem.
Currently trying to archive the scene so I can upload if needed.
Running latest recommended driver 457.09
Vray 5 for Maya hotfix 1
Windows 10 64bit
Maya 2020.2
Rendering with 1080tis
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