I'm not too familiar with Vray GPU's supported features so I was wondering whether 3ds max'es OSL Noise maps work as bump maps. I did a few tests and I can't get them to work. However, they work perfectly fine in the diffuse slot. Am I missing some steps or settings or are these OSL Noise maps really not working as bump with Vray GPU? The native old school 3ds max Noise map works fine, but it is very basic and I can't achieve the high quality results that I can achieve with the new OSL Noise maps.
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The 3ds Max OSL noise maps work as diffuse but not as bump?
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The 3ds Max OSL noise maps work as diffuse but not as bump?
Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90Tags: None
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OSL maps are partially supported as stated on the documentation page here. An alternative would be to use the BerconNoise map or render the OSL texture itself to use as a bitmap.
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I see. Thanks!Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90
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