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Vray GPU - Camera motion blur (ISSUE)

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  • #16
    Originally posted by aleksandar.hadzhiev View Post
    I am not certain if I'm testing correctly on your previously provided scene. Could you attach (or send it via the contact form addressed to me in the subject, with a link to this thread in the message) a simplified version of your current one?
    Hey Aleksandar,

    Thank you for your assistance! I have created a ticket.
    I'm posting the scene files and renders here as well.

    Click image for larger version

Name:	Vray_CPU_ Reflections and Lighting.jpg
Views:	289
Size:	151.2 KB
ID:	1105269Click image for larger version

Name:	Vray_GPU_ Reflections and Lighting.jpg
Views:	290
Size:	104.0 KB
ID:	1105270

    Kind regards,
    Olie
    Attached Files

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    • #17
      This is an issue on our side. It's logged under (VGPU-5340). For now, as a workaround use the Adaptive mode of the Light Evaluation feature.
      Zdravko Keremidchiev | chaos.com
      Chaos Support Representative | contact us

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      • #18
        Originally posted by Zdravko.Keremidchiev View Post
        This is an issue on our side. It's logged under (VGPU-5340). For now, as a workaround use the Adaptive mode of the Light Evaluation feature.
        Dear Zdravko!
        Thank you very much!!

        Disabling "Subpixel mapping" in color mapping and switching Light Evaluation to "Adaptive" in overrides, solved the issue.
        Image from CPU and GPU looks the same, however the render times are significantly faster on GPU

        Kind regards,
        Olie

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