Announcement

Collapse
No announcement yet.

Vray 5 GPU Update Version 2.1 - Shadow Catcher Issue

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Vray 5 GPU Update Version 2.1 - Shadow Catcher Issue

    Does anyone have this issue where geometry touching the shadow catcher plane,
    seems like there is 1px wide empty space occurs when the image is denoised ?
    Im uploading the project file as well.
    I have tried using both methods i know of where i changed Alpha contribution from Vray object prop. & from creating a VrayMtlWrapper and overriding alpha cont. from there.
    Is it a bug or am i doing something wrong? Could someone help please ?
    Attached Files

  • #2
    Hi you are right there is something going on with the denoised image. I did a few tests and it seems the alpha channel is what gets broken.

    Click image for larger version

Name:	3dsmax_2022-02-09_16-07-52.jpg
Views:	224
Size:	145.4 KB
ID:	1139416

    I tried to switch to custom denoiser and set it like this:

    Click image for larger version

Name:	3dsmax_2022-02-09_16-06-37.jpg
Views:	239
Size:	20.9 KB
ID:	1139415

    It seems to resolve the issue with alpha channel:

    Click image for larger version

Name:	3dsmax_2022-02-09_16-03-55.jpg
Views:	248
Size:	132.1 KB
ID:	1139413

    The image also looks normal:

    Click image for larger version

Name:	3dsmax_2022-02-09_16-05-58.jpg
Views:	220
Size:	133.5 KB
ID:	1139414

    I will continue to investigate this and get back to you.

    Vladimir Krastev | chaos.com
    Chaos Support Representative | contact us

    Comment


    • #3
      Hi it turned out that currently the VRayDenoiser disturbs the alpha shadow from a matte surface. The issue is logged under VMAYA-10897 for developer review.
      Last edited by vladimir_krastev; 10-02-2022, 07:26 AM.
      Vladimir Krastev | chaos.com
      Chaos Support Representative | contact us

      Comment

      Working...
      X