So I'm using some standard Max spotlights with VRay shadows and Area shadows turned on, but it looks like things are just completely hard-edged.
Here's the VRay shadow light settings.
And if I render in CPU, Here's what I get.
The difference in softness of the shadows is obvious.
Can this be fixed/added/resolved?
Thanks!
Here's the VRay shadow light settings.
And if I render in CPU, Here's what I get.
The difference in softness of the shadows is obvious.
Can this be fixed/added/resolved?
Thanks!
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