Hi,
I'm using 2x3090 RTX with 3ds Max on Windows 11. I'm facing strange behavior that depending on the camera angel or zoom level, 3ds Max crashes at the beginning of building the light cache. The same scene work fine with CPU render and also different angels. I've also tried to roll back the Nvidia driver to a supported version, and still the same problem. Any advice will be appreciated.
K.
I'm using 2x3090 RTX with 3ds Max on Windows 11. I'm facing strange behavior that depending on the camera angel or zoom level, 3ds Max crashes at the beginning of building the light cache. The same scene work fine with CPU render and also different angels. I've also tried to roll back the Nvidia driver to a supported version, and still the same problem. Any advice will be appreciated.
K.
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