Trying to render a swimming pool shot, stripped it right back to try and find out the issue - but it seems just having the lights in the water causes these blocks of noise to appear that take an age to clear up or not at all. Attached a screenshot showing the basic scene. I can send this if needed.
Turning the light eval to "full" makes it even worse.
Is there a workaround for this?
Vray 5 gpu. RTX
Turning the light eval to "full" makes it even worse.
Is there a workaround for this?
Vray 5 gpu. RTX
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