I have this scene that I just noticed is creating nan pixels on a matted ground object, making it unusable.
It is perfect when using cpu.
I have 18 shots to do on only this one scene, with plenty more to follow, so I need this solved asap. Naturally gpu is quicker.
Question is, before I start trying to solve this over potentially days through support, is there anything I can
do to troubleshoot this more immediately myself...common reasons it may occur etc.?
Thanks
It is perfect when using cpu.
I have 18 shots to do on only this one scene, with plenty more to follow, so I need this solved asap. Naturally gpu is quicker.
Question is, before I start trying to solve this over potentially days through support, is there anything I can
do to troubleshoot this more immediately myself...common reasons it may occur etc.?
Thanks
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