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Forest Pack scatters grass in a drastically different way with compared to CPU
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Forest Pack scatters grass in a drastically different way with compared to CPU
Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 566.14Tags: None
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If the map you're using is procedural then that would cause this, as GPU does procedurals differently.
If that's the case then this solution may fix it https://forums.chaos.com/forum/v-ray...p-inconsistent
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The map is a texture in JPG format loaded through VrayBitmap. Sorry, I forgot to mention this.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 566.14
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OT-that grass looks really great...is it a standard FP preset or something you worked up. Even the patchy one looks pretty nice (at least for patchy grass). I've always been a little disappointed with the standard preset "lawns" looking too regular and unrealistic - wondering if I should revisit them.www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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Hi, dlparisi . The grass is an asset I bought from 3dsky and modified the diffuse textures a bit. The unevenness comes from the stripes texture used in the scale slot of the 2 Forest Pack objects.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7 Hotfix 1
AMD Ryzen 9 9950X 16-core
96GB DDR5
GeForce RTX 3090 24GB + GPU Driver 566.14
Comment
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www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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