Wow I just noticed this has actually been implemented now, that's cool.
Question though, when I enable motion blur on a vray physical cam in May it seems to disable the mesh clipper (but works fine in CPU), is this a bug or just limited functionality on GPU, would be cool if it has feature parity to CPU
Question though, when I enable motion blur on a vray physical cam in May it seems to disable the mesh clipper (but works fine in CPU), is this a bug or just limited functionality on GPU, would be cool if it has feature parity to CPU
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