Hi Everyone, I have yet to upgrade my perpetual V-Ray 5 license to V6 so guessing this issue is already solved in the latest version, but checking to see if anyone might have a solution for me with my current version: 5.20.24 build 32360.
Render to Texture & Bake to Texture work fine as most everything does with the lovely V-Ray CPU, it's GPU that is giving incorrect results
It's basically render a mix of the Low Poly model with a white material and the target High Poly model that has the texture I'd like to snag.
As you've already guessed
I much prefer to render with V-Ray GPU for much faster rendering vs CPU on my workstation.
Hoping there is a secret handshake someone can teach me to figure this one out?
Thank you in advance!
Render to Texture & Bake to Texture work fine as most everything does with the lovely V-Ray CPU, it's GPU that is giving incorrect results
It's basically render a mix of the Low Poly model with a white material and the target High Poly model that has the texture I'd like to snag.
As you've already guessed
![surprise](https://forums.chaos.com/core/images/smilies/surprise.png)
Hoping there is a secret handshake someone can teach me to figure this one out?
Thank you in advance!
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