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  • Render error

    Getting this error in the log:

    Error : Failed to build Embree tree for dynamic mesh: [EmbreeStaticMeshTree::build] 1: Committing (join) scene failed!

    Any ideas what this means?

    Thanks

  • #2
    You are most likely running out of memory. Check if the issue occurs if you render lower resolution/ lower texture size/ lower displacement edge length/ etc. while monitoring your VRAM usage.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Have plenty of mem available so I don't think that is the culprit.
      Click image for larger version

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      • #4
        In that case, send the scene so we can troubleshoot.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

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        • #5
          Sure thing, sent

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          • #6
            Thanks. Just so you know, I'm troubleshooting it. There seems to be some kind of a memory leak. Will post again with more info.
            Aleksandar Hadzhiev | chaos.com
            Chaos Support Representative | contact us

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            • #7
              Is this the only error you're getting? My previous post refered to something else. Otherwise, I found the culprit of the embree error message - its one of the objects named "3dSolid". Its a large plane, located below the chairs in the backroom (viewed from camera LobbyV1). Posting a screencap of its location in the Scene Explorer. Try deleting it and see if that makes the error dissappear. I am unsure of its reason, however, I'll log the scene for investigation.
              Attached Files
              Aleksandar Hadzhiev | chaos.com
              Chaos Support Representative | contact us

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              • #8
                Originally posted by hermit.crab View Post
                Is this the only error you're getting? My previous post refered to something else. Otherwise, I found the culprit of the embree error message - its one of the objects named "3dSolid". Its a large plane, located below the chairs in the backroom (viewed from camera LobbyV1). Posting a screencap of its location in the Scene Explorer. Try deleting it and see if that makes the error dissappear. I am unsure of its reason, however, I'll log the scene for investigation.
                Wow, thanks!
                These are objects imported from Rhino, should have known....

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