Announcement

Collapse
No announcement yet.

Vray 7 gpu bump and osl

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Vray 7 gpu bump and osl

    Hi,

    Using 3dsMax Vray 7 GPU, Ive come up on a big bug where any osl map won't render in the bump slot. Diffuse/ExtraTex work fine though, so I know the maps are working/supported...

    In a interactive render it works as well. But when doing a render the bump will go blank even though it shows up in the extra tex. I've attached a video and file demonstrating this bug. Would be crucial to get a fix for this.

    Thanks,
    Nickolay
    Attached Files

  • #2
    It's an old issue (internal bug-tracker id: VGPU-4924) concerning the OSL UVW Channel node - it does not work with bump normals. I'll try to bump its priority. As a workaround maybe you could bake the texture in CPU and afterward use it directly in GPU.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

    Comment


    • #3
      Can't bake because using different seeds for lots of objects. Would have to bake hundreds of seeds. The power of OSL is nice when a renderer can handle it. Thanks for bumping priority. Fingers crossed.

      Comment

      Working...
      X