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  • Backburner Rendering

    When I have used RT in a scene, and send the scene to render on the farm with backburner, I (obviously) get an error the RT plugin is not found (...of course I am rendering with VRay, not with RT !!!) and the scene does not render. How should I install RT on the farm: as workstation or node install. Note: this is not for RT-DR rendering, just for rendering regular VRay scenes with Backburner !!

  • #2
    trick, you need to remove the Vray RT renderer from the activeshade slot and everything will render fine on a farm without RT.
    Chris Jackson
    Shiftmedia
    www.shiftmedia.sydney

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    • #3
      Yes, that's what I have done so far, but sometimes I forget and then I find some files not rendered in the morning !!! I just installed RT as slave (the option for workstation is blanked out) on all nodes and everything seems to work now.

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      • #4
        Just run the RT installer on these machines; it will automatically pick up the correct installation type (which would typically be "3ds Max render slave").

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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        • #5
          I have VrayRT installed but we're not using it yet (haven't sorted out license problems yet so don't have it active under the activeshade option) and when I send jobs to backburner they won't render (missing vray_rtmax90.dlr issue). This is pretty frustrating as we're running to a tight deadline and don't really have time to install vray RT on 15+ seperate machines when we're not even using it.

          I understand it's probably an issue with how Max treats plugins that it expects to find in its plugin folder but I needed to vent!

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          • #6
            thats odd, if its not active in the activeshade slot then it shouldnt be passed on when the job is submitted.
            You could try uninstalling VRayRT from your workstation and see if the missing plugin appears when you open the file
            Chris Jackson
            Shiftmedia
            www.shiftmedia.sydney

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            • #7
              There's no way to ignore the missing plugin error message from backburner is there? Like 'override error messages' or something.

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              • #8
                A quick update, i've tried uninstalling Vray RT from my machine and se-saving then re-submitting the job to backburner. I still get the missing plugin error message when I open the file and when I submit it to BB. Very frustrating.

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                • #9
                  You don't need to uninstall V-Ray RT; you just need to un-assign it as the ActiveShade renderer. As with all 3ds Max plugins, simply uninstalling and re-saving will not remove the plugin data from the scene. If you use any x-ref scenes, you may need to remove it from them also.

                  Best regards,
                  Vlado
                  Last edited by vlado; 02-07-2009, 03:40 AM.
                  I only act like I know everything, Rogers.

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                  • #10
                    Vlado, VrayRT isn't assigned to the Activeshade render setting and it never has been in this scene.

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                    • #11
                      *sigh*
                      I take that back, it was assigned as an activeshade renderer in an obscure xref attached to the scene. I've defaulted to scanline and it works fine now.

                      My mistake.

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                      • #12
                        ha!
                        Nice work finding the issue.
                        Chris Jackson
                        Shiftmedia
                        www.shiftmedia.sydney

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