In my scene it appears VrayRT using global illumination is lighting the scene differently.
http://www.screencast.com/users/rroc...a-65a92b5c97af
All the gamma settings are set to 2.2 both in 3ds max and vray.
I am using a default vray material.
I have an hdr image in the GI environment override.
I am using a vray physical camera.
Not sure what could account for the differences in rendering.
http://www.screencast.com/users/rroc...a-65a92b5c97af
All the gamma settings are set to 2.2 both in 3ds max and vray.
I am using a default vray material.
I have an hdr image in the GI environment override.
I am using a vray physical camera.
Not sure what could account for the differences in rendering.
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