I have stumbled upon this strange difference between rendering on the CPU and the GPU. - The refraction looks totally different.
The right image is rendered with normal vray and the left is rendered with RT GPU - can anybody explain that!?
I have tried changing a lot of parameters in both the materials and the render setting, but no difference.
My goal is to have the GPU rendered look in my production render.
The right image is rendered with normal vray and the left is rendered with RT GPU - can anybody explain that!?
I have tried changing a lot of parameters in both the materials and the render setting, but no difference.
My goal is to have the GPU rendered look in my production render.
Comment