Hi,
When i use the GPU, the alpha channel of VrayMtl(a glass, for example) is not available at all.
When i use the CPU, the alpha channel is displayed correctly.
I have to mention that Affect channels for refraction is set to All channels already.
Regards,
Peter Istrate.
When i use the GPU, the alpha channel of VrayMtl(a glass, for example) is not available at all.
When i use the CPU, the alpha channel is displayed correctly.
I have to mention that Affect channels for refraction is set to All channels already.
Regards,
Peter Istrate.
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