Hello all,
Recently I have started using Vray RT for interactive rendering and started experimenting with possibly using it for production renders. While testing relevant features I noticed some render elements do not consider/inplement opacity maps in their pass. This is holding back Vray RT as a production render quite badly. The render elements in which I experience this problem are the MultiMattaElement, VRayExtraTex_Map (dirtmap) and the ZDepth. It is probably present in more elements but I have not tested them all. The Alpha and Global Illumination elements rendered just fine with the opacity in the same render.
Is there a setting I am forgetting or is this an issue with the renderer itself?
Recently I have started using Vray RT for interactive rendering and started experimenting with possibly using it for production renders. While testing relevant features I noticed some render elements do not consider/inplement opacity maps in their pass. This is holding back Vray RT as a production render quite badly. The render elements in which I experience this problem are the MultiMattaElement, VRayExtraTex_Map (dirtmap) and the ZDepth. It is probably present in more elements but I have not tested them all. The Alpha and Global Illumination elements rendered just fine with the opacity in the same render.
Is there a setting I am forgetting or is this an issue with the renderer itself?
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