While doing a Vray RT animation test I had Vray crashing due to it running out of memory after 6 frames. It seemed to have simply used extra ram for every frame while not clearing the ram it used for previous frames. Is this a known issue or am I running into different problems? (afraid I can't share the scene in this case, but it is a fairly large scenes including multiple large buildings, 3ds max populate characters and multiple tree/car proxies). System used has 16 Gb ram, GPU is a Titan X. The first frames rendered fine and were saved to disk.
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Vray RT (gpu) animation render - memory crash
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I had the exact same issue last year, I send the file over to support but haven't had any news since.
I had to send my job to BB, and create for each frame a separate job as I couldn't render more than 1 frame at the time due to the memory stacking from frame to frame, kind of a pain when dealing with animations...
I didn't encounter the issue since with the latest builds though so I assumed the issue was fixed.
What version are you running?
Stan3LP Team
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