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Vray RT 3.30.01 Issues

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  • #31
    Thanks for the report.
    I think it might be the same issue as the couch being yellowish in the beta. We have fixed that, I think the fix is coming with the stable 3.30.01.
    However, it will be better to check it so we can be sure. If it is not a problem for you, you can send the scene over so we can confirm that it is okay now.
    Best,
    Blago.
    V-Ray fan.
    Looking busy around GPUs ...
    RTX ON

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    • #32
      Okay I sent you this scene. These are scenes for clients, do they get deleted after testing?

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      • #33
        The scenes will be used for debugging and testing purposes only. Usually we either delete them or if we have permission, add them to the automated nightly tests that we run, so we are sure there are no regressions.
        If you need, we can sign NDA (contact support@chaosgroup.com for that).
        V-Ray fan.
        Looking busy around GPUs ...
        RTX ON

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        • #34
          Originally posted by savage309 View Post
          The scenes will be used for debugging and testing purposes only. Usually we either delete them or if we have permission, add them to the automated nightly tests that we run, so we are sure there are no regressions.
          If you need, we can sign NDA (contact support@chaosgroup.com for that).
          No, I trust you guys. Just delete them after your done please. Let me know if there is any other testing you would need. I will be testing other scenes we have. Mainly the output settings under bitmap is an issue for us since we use that for altering textures. I noticed in earlier versions if you used that to adjust textures for just bumpmaps, the bump maps would come out all screwed up. That must have been a bug also, would be nice to have that fixed too.

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          • #35
            Just wanted to let you know that some of the fixes for the issues you showed here would not be in the next beta, but they will be in the stable.
            V-Ray fan.
            Looking busy around GPUs ...
            RTX ON

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            • #36
              Hi Blag,

              I see the color issues are fixed now in the stable, awesome job! I do still have issues with the kitchen scene I sent you, the flooring and chair wood comes out different still from RT GPU to ADV. I think it has to do with bump material not acting right in RT, if I remove bump, it renders the flat texture exactly like ADV. It seems it might also have to do with using VRayColor2Bump not working right with RT.

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