I want to start using RT. However, it seems to be very finicky. First, I was told to use it in production mode, is this correct? The problem is, when I go back to V-Ray Adv in production, I lose my settings. Also, it takes up to 30 seconds to swap back and forth, which is painfully slow. What am I doing wrong?
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Going back and forth between Production and Active Shade in Max2016 and later is slow, but it is not because of V-Ray (it is slow without having V-Ray installed as well). There is a fix - if you go into "C:\Program Files\Autodesk\3ds Max 2016\stdplugs" and delete the SpectrumRenderer.dlr from there it will start changing those quickly. Keep in mind that doing that is on your responsibility, not official and there are no warranties or something, but it worked for me (you can just move it somewhere instead of deleting it).
You can use the RT in production or in active shade. Using it in active shade gives you the possibility to change stuff in the scene - lights, materials, geometry, whatever and see the changes immediately without having to restart the render. Using it in production gives you the option to use Light Cache. Make sure to check the (really short) FAQ (it can save you a lot of troubles).
Best,
Blago.V-Ray fan.
Looking busy around GPUs ...
RTX ON
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Great! I have been putting off using it for awhile. I have tried twice today, in production, and it sites on Exporting at 0% and does nothing. I am going back to Activeshade. All I need to do is line up some lighting to match previous setup. Thanks for the help!Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by glorybound View PostGreat! I have been putting off using it for awhile. I have tried twice today, in production, and it sites on Exporting at 0% and does nothing. I am going back to Activeshade. All I need to do is line up some lighting to match previous setup. Thanks for the help!
Best,
Blago.V-Ray fan.
Looking busy around GPUs ...
RTX ON
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The progress bar doesn't seem to move at all. I have waited 5 minutes and it hasn't moved off 0%. I have tried both production and ActiveShade and both do the same, which is nothing.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Originally posted by glorybound View PostThe progress bar doesn't seem to move at all. I have waited 5 minutes and it hasn't moved off 0%. I have tried both production and ActiveShade and both do the same, which is nothing.
Best,
Blago.V-Ray fan.
Looking busy around GPUs ...
RTX ON
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Sure, that would be great. I can gather it and email you a link.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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Hello,
By the way - does this happen (export staying at 0% long time) on a simple scene (like a teapot and a light) with RT CPU in Active Shade? Normally it should last 2-3s the first time you start an export because it needs to load the various V-Ray plugins for rendering. After the first time it should be immediate.
If you are trying RT GPU - the first time will take a bit longer (~20s) but there should be messages and progress moving beyond 0% too.
Best regards,
YavorYavor Rubenov
V-Ray for 3ds Max developer
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It's a pretty large scene, but I have all the heavy stuff turned off. I was just trying to set up my lighting.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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As I know bobby's scene, he works with millions on objs so the time to parse the scene to the GPU doesn't surprise me.
Bobby, is it also doing it with a simple teapot and a plane in a fresh scene?
If not, then I'm 99% sure it's the way your scene is set up
If you'd like, drop me a PM with your scene link and I'll have a lookStan
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I'll check on a simple scene. I am starting one now. The previous one, the one I was having the problem with was large, but most things were hidden.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
Comment
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Worked perfect and as expected on a simple scene.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- Windows 11 Pro
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