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VRayEdgesTex, Diffuse map issue

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  • VRayEdgesTex, Diffuse map issue

    Hello,

    I have little isue when I use VRayedgesTex as Diffuse map on RT Rendering (CUDA).
    I can see the material when vray calculate light cache, but it's black when rendering.

    Click image for larger version

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    light cache calculation

    Click image for larger version

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    rendering

    Click image for larger version

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    material
    Last edited by Raph4; 13-09-2016, 12:59 AM.

  • #2
    Hello,

    The light cache calculations happen on the CPU and the VRayedgesTex is supported there. After that the actual rendering happens on the GPU where the edges tex is not supported and you get black color. (https://docs.chaosgroup.com/display/...orted+Features)

    Best regards,
    Yavor
    Yavor Rubenov
    V-Ray for 3ds Max developer

    Comment


    • #3
      OK, thanks for explanation.

      Comment

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