I'm rendering a scene with RT and from time to time I stop it to adjust a texture in Photoshop and then I run RT again. The problem is that when I save the texture I don't see it updated in the RT renders even when I completely stop (not pause) the RT render and run it again. I tried both CUDA and CPU. The updated texture appears in the render only when I switch from Active Shade to Production Renderer and then back to Active Shade again. Is this normal? Hardware and software specs in my signature below.
Announcement
Collapse
No announcement yet.
Can't see changed textures until Active Shade is replaced with Production Renderer
Collapse
X
-
Can't see changed textures until Active Shade is replaced with Production Renderer
Last edited by Alex_M; 12-10-2016, 11:05 AM.Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2Tags: None
-
Ok, I will have this in mind, thanks.Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2
Comment
Comment