I'm rendering a scene with RT and from time to time I stop it to adjust a texture in Photoshop and then I run RT again. The problem is that when I save the texture I don't see it updated in the RT renders even when I completely stop (not pause) the RT render and run it again. I tried both CUDA and CPU. The updated texture appears in the render only when I switch from Active Shade to Production Renderer and then back to Active Shade again. Is this normal? Hardware and software specs in my signature below.
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Can't see changed textures until Active Shade is replaced with Production Renderer
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Can't see changed textures until Active Shade is replaced with Production Renderer
Last edited by Alex_M; 12-10-2016, 11:05 AM.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90Tags: None
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Ok, I will have this in mind, thanks.Aleksandar Mitov
www.renarvisuals.com
office@renarvisuals.com
3ds Max 2023.2.2 + Vray 7
AMD Ryzen 9 9950X 16-core
64GB DDR5
GeForce RTX 3090 24GB + GPU Driver 565.90
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