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the window had 3 layers of glass that's why it's more prominent I guess.
Made a simpel scene with a box 60x100x1xcm
And the same scene with edit poly on top to copy element twice to get 3 layers.
Also the refraction differs a lot.
I will send the scene.
About the refraction mismatch: V-Ray GPU uses the min of the Max depth value in the material itself instead of the Trace depth.
We are investigating the Alpha issue.
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