Hi Vlado,
Shaderlight is real interactive renderer with move object. If you see this video, when you change the object position, shaderlight updates the viewpoint instantaneously (See the flower movement).
In VRay-RT only camera movement follow this. In 3ds max + VRay-RT I select the object, I move the object, I release the mouse button and voilà, Vray-RT update the viewport. But, during the movement from A-to-B VRay-RT don't work.
It's possible add this features for object and light, like in the 3ds max camera movement behavior?
Thank
Shaderlight is real interactive renderer with move object. If you see this video, when you change the object position, shaderlight updates the viewpoint instantaneously (See the flower movement).
In VRay-RT only camera movement follow this. In 3ds max + VRay-RT I select the object, I move the object, I release the mouse button and voilà, Vray-RT update the viewport. But, during the movement from A-to-B VRay-RT don't work.
It's possible add this features for object and light, like in the 3ds max camera movement behavior?
Thank
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