Seems that animated textures stop working when placed into Multi/Sub-Object materials, any chance of getting this working?
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Animated textures in Multi/Sub-Object materials
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Tried loading sequences in Bitmap and VRayHDRI (VRayMtl in Multi/Sub-object material) and scrubbing the time slider while RT was running and everything seemed normal. Can you send me a scene reproducing the problem at peter.matanov@chaosgroup.com ?If it was that easy, it would have already been done
Peter Matanov
Chaos
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