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Support Siger Thin Film map in RT (CPU)

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  • Support Siger Thin Film map in RT (CPU)

    Can we have it please? I am aware of the OSL implementation of the thin film shader, I just prefer a more "common" way of approaching this, using the comfortable plugin from SIGER.
    Software:
    Windows 7 Ultimate x64 SP1
    3ds Max 2016 SP4
    V-Ray Adv 3.60.04


    Hardware:
    Intel Core i7-4930K @ 3.40 GHz
    NVIDIA GeForce GTX 780 (4096MB RAM)
    64GB RAM


    DxDiag

  • #2
    We'll see... our goal is to allow plugin textures to provide OSL or GLSL code on request so that they can work seamlessly in all versions of V-Ray.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      That's interesting. Do you mean you contact plugin developers and try to make them implement GLSL/OSL versions of their texture plugins if I am understanding you correctly?
      ANywqays - if so, this is propably a better approach in the long term. Thanks for the info!
      Software:
      Windows 7 Ultimate x64 SP1
      3ds Max 2016 SP4
      V-Ray Adv 3.60.04


      Hardware:
      Intel Core i7-4930K @ 3.40 GHz
      NVIDIA GeForce GTX 780 (4096MB RAM)
      64GB RAM


      DxDiag

      Comment

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