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Triplanar Offset seed

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  • #16
    I think i found it - RTE is not implemented in GPU
    ______________________________________________
    VRScans developer

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    • #17
      Originally posted by Ivaylo Katev View Post
      I think i found it - RTE is not implemented in GPU
      Oh ok, too bad .
      i could try to switch to CPU, but this could mess up a lot of things... Sigh
      Would it be possible to receive the material as maps, please?
      I could rearrange them per object.
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      • #18
        No problem, i will upload them in the same folder
        But beside this, i will try to recreate the material bigger in size, this should remove the repeating patterns.
        Last edited by Ivaylo Katev; 27-11-2018, 11:49 AM.
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        VRScans developer

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        • #19
          Thank you .
          how do you recreate it though? Rescan it? Or some other magic?
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          • #20
            some other magic
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            VRScans developer

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            • #21
              The recreated mtl is already uploaded, can't see tiles in render, but apparently is few degrees rotated compared with the original one, to get the same result use 50 instead 45 deg
              The textures are also uploaded but i find them not satisfying, the material is relatively old and the technology that we used back then is not friendly to the decomposition.
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              VRScans developer

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              • #22
                test rendering with the original and recreated mtl
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                VRScans developer

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                • #23
                  That looks pretty good! Thank you!
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