Hi,
I am testing the first time VRay scans.
an have these questions:
- is there a way to add additional bump and normal maps to this material?
- is there a way to mix the output channels (color, reflections, bump etc.) individually with other materials or textures?
Of course I can blend the material, but how could I get control over the single channels?
Because we have in this material no inputs (which I often use with layered textures), I am wondering if there is maybe another way to customize it further.
(would be a bit like the workflow Substance Painter)
Many thanks.
I am testing the first time VRay scans.
an have these questions:
- is there a way to add additional bump and normal maps to this material?
- is there a way to mix the output channels (color, reflections, bump etc.) individually with other materials or textures?
Of course I can blend the material, but how could I get control over the single channels?
Because we have in this material no inputs (which I often use with layered textures), I am wondering if there is maybe another way to customize it further.
(would be a bit like the workflow Substance Painter)
Many thanks.
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