2D displacement not right working in GPU mode

There is a strange scaled pattern of the texture added. In CPU mode it works.

Here the scene file.
2D-Displacement.zip (538 KB)

Thanks for the provided project files. I’ll review and get back to you ASAP.

Hi @Micha ,

This is now logged in our internal bug-tracking system under ID-number: VRW-3001
The issue you’re describing from this topic has also been logged within the same ticket. We’ll let you know when there are any updates on the matter.